1. Warrior Statistics: What are they and how do they effect the game?
2. Unlocking Weapons: How and when do weapons unlock?
3. W2 and A2: Advantage of using W2
4. How to discover your warriors favorite Battleground
5. Team bonus
6. Game overviews for Advanced, Basic, and Training
7.  Using the Skill bar

 
1. Warrior Statistics: What are they and how do they effect the game?

Warrior statistics tell you about each warrior; who they are, their fighting ability and their battle history.

Name: This is the warrior’s name.

Team:  This is the team the warrior is from. Team bonuses are awarded if you select two or three warriors from the same team.  This will help increase your chances of winning. Please see Team Bonus section for more information.

Level: This displays the warrior’s level and rank. The lowest level and rank is 1 -Recruit and the highest is 10 -Legend (please see table below for all ranks). Every time a warrior goes up in rank, all stats increase by two points, making your warrior stronger.

Experience Points: Experience points give you an indication of how close you are to going up in rank.

LEVEL
10
9
8
7
6
5
4
3
2
Name
Legend
Hero
Champion
Warlord
Warrior
Leader
Brave
Enforcer
Grunt
Recruit
Exp Range
749-999
565-748
410-564
280-409
180-279
103-179
052-102
021-051
005-020
000-004 


 

 

BATTLE STATS

Hit Points: This related to the amount of damage your warrior can take before he is knocked out of a battle.

Strength, Agility, Armor and Weapon Damage: These all have a direct effect on how successful you will be in a battle.   

Energy: This stat has an effect on how many times you can use your special weapons/attacks during battle (W2, A2, Common weapon, Rare weapon and Legend weapon).  Special weapons have a bonus action and a limit to the amount of times they can be used each battle because they use more of the warrior’s energy to use them.  The amount of energy used depends on how devastating a bonus action is.

Wins/Losses: The number of wins and losses determines how quickly your warrior goes up in rank.  The more wins you have the quicker you will progress.  Weapons are unlocked depending on how many wins your warrior has had (as shown in Unlocking Weapons).

2. Unlocking Weapons: How and when do weapons unlock?

Standard Weapons
Each Character comes with minimum of 4 weapons that are unlocked the more you play and win - Weapon 1, Weapon 2, Attack Move 1 and Attack Move 2. 

Weapon1:   Unlocked at beginning of play
AttMove1:  Unlocked if you win five or more battles
Weapon2:   Unlocked if you win 15 or more battles
AttMove2:  Unlocked if you win 30 or more battles

Bonus Weapons
Some of the characters come with one or more bonus weapons.  There are three different types of these weapons and these weapons come with an action and use up energy, which limits the amount of usage per game.
The Bonus Weapons are unlocked at random times but only after all the standard weapons are unlocked.

Bonus Weapon:    Unlocked if you win 30 or more battles
Rare Weapon:      Unlocked if you win 30 or more battles
Legend Weapon:  Unlocked if you win 30 or more battles and are at level 10.

NOTE: not all figures have the ability to unlock Bonus Weapons.  Battle them to find out.

3. W2 and A2: Advantage of using W2 (Weapon 2) and A2 (Attack Move 2) and Bonus Weapons.
When a W2, A2 or Bonus Weapon is used it has a bonus action that will activate after the attack.  See below:

Display Action
Poison Enemy Damages same enemy on next turn. 
Double Armor Double armor on next attack.
Regen Warrior Heals your warrior on next turn.
1/2 Enemy Attack Halves enemy’s next attack.
Stun Enemy Enemy cannot attack next round (loose a turn).
1/2 Enemy Agility Halves agility on enemy’s next attack.
1/2 Enemy Strength Halves strength of enemy’s next attack.
Heal Army Heals all warriors in your army.
Damage All Enemy Damages all warriors in enemy’s army.
Energize All Army Gives energy to all warriors in your army.
Enemy Energy Saps energy from enemy warriors.
1/2 Armor 2 Rnds Halves armor of enemy for 2 rounds.
Camouflage 1 Rnd Hides that warrior from being chosen in the next enemy’s attack.  If you only have one warrior left, you get a free turn.
1/2 Agility 2 Rnds Halves enemy’s agility points for 2 rounds.
Steal Enemy Hp Takes 5 hit points from enemy and adds 5 points to your warrior.
-All Enemy Hp Decreases all units in enemy’s army by 3 HP.
Bonus: 1/2 Armor 2 Rnds Halves amour of enemy for 2 rounds.
Strip 2nd Items & Bw Saps all W2 & A2 for 2 rounds.
Bonus:+ Team Strength Increases all warriors in your army strength stats by 2.
Bonus: +Agility Points In Forest Increases your agility by 5 points in forest only.
Bonus: - Enemy Agility Decreases enemy’s agility by 4
Bonus: + Armour Doubles armor of your next attacking warrior  
Bonus: + Agility   Increases your warrior’s agility by 5.


4. How to discover your figurines favorite Battleground
Highlight EXP in the stats list and hold down the A button to find out what you warriors favorite or least favorite battleground is.    If your warrior does not like the battleground, one point will be subtracted from their battle stats. If the warrior does favor the battleground, two points will be added to their battle stats.

5. Team bonus
The more warriors you battle from the same team, the more bonus points you will receive for that battle.  
1 point will be added to the battle stats if you battle 2 figures from the same team
2 points will be added to the battle stats if you battle 3 figures from the same team

6. Game overviews for Advanced, Basic, and Training
Basic Mode
Basic Mode is a simplified version of the Advanced game. A battleground is randomly selected, the player picks his army, the player used the skill bar to determine the strength of his/her attack and defense points and then a winner is decided.    This is a much quicker version of the game, however only a maximum of 2 experience points can be gained from winning in this mode.

Advanced Mode
In Advance Mode, a battleground is randomly selected, the players choose their army then the PDA randomly chooses who attacks first.  The attacker then chooses which warrior from their army they will use to attack first.  They then choose which weapon to attack with and the opponent’s warrior they will attack.  Players must use the skill bar to attack and defend.  The attack skill bar selects how much weapon damage or strength your warrior uses and the defend mode determines the amount of amour or agility your warrior has.  

Training
Training allows the user play a variety of different mini games to increase the warrior’s stats. These stat increases are updated into the warrior at the end of the game. See How to Play for more info.

7.  Using the Skill bar
When using the skill bar the best place to stop the skill bar is at the bottom of the V as you get maximum strength and weapon damage in the advanced game and maximum defense and attack in the basic game.  However there is a very small area here where you get maximum points.  On either side of this maximum point area is the lowest scoring point area - so if you miss the bottom of the V just slightly, you will score very badly for that round.

It is easier to get your scroll bar to hit maximum points at the top left and right sides of the V, as these are areas are bigger.  If choosing this option in advanced mode, look at your warriors stats and see where their strengths are: strength or weapon damage, if your warrior has good strength skills then aim for the top left area. If your character has better weapon damage skills, then aim for the top right area.

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Moose World, Melbourne, Australia

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